@startuml
sprite $dock [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000001AFFFFFFFFFFFFEEEEEE910000000000000
0000000000001EFFFFFFFFFFFFFFFFFFFFE1000000000000
000000000000AFFFFFFFFFFFFFFFFFFFFFFA000000000000
000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000
000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000
000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000
000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000
000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000
000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000
000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000
000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000
000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000
000000000000AFFFFFFFFFFFFFFFFFFFFFFA000000000000
0000000000001EFFFFFFFFFFFFFFFFFFFFE1000000000000
000000000000019EFFFFFFFFFFFFFFFFE910000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000000FFFFFFFFFFFFFFFF0000000000000000
0000000000000000FFFFFFFFFFFFFFFF0000000000000000
0000000000000000FFFFFFFFFFFFFFFF0000000000000000
0000000000000000FFFFFFFFFFFFFFFF0000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_DOCK(_alias) ENTITY(rectangle,black,dock,_alias,MATERIAL DOCK)
!define MATERIAL_DOCK(_alias, _label) ENTITY(rectangle,black,dock,_label, _alias,MATERIAL DOCK)
!define MATERIAL_DOCK(_alias, _label, _shape) ENTITY(_shape,black,dock,_label, _alias,MATERIAL DOCK)
!define MATERIAL_DOCK(_alias, _label, _shape, _color) ENTITY(_shape,_color,dock,_label, _alias,MATERIAL DOCK)
skinparam folderBackgroundColor<<MATERIAL DOCK>> White
@enduml